These commands, when activated, play different radio messages. Each gun and enemy has been described, together with effective ways to research them. Sowohl die Grafik als auch die Soundeffekte zielen darauf ab, ein Gefühl des Unbehagens zu wecken. Coming this Fall, BioShock: The Collection takes you back to Rapture and Columbia in 1080p. *Clash in the Clouds *Burial at Sea 1&2 *Columbias Finest Pack Features *Remastered in 1080p. Hier gibt es Tipps zum Überleben im ersten Teil der Bioshock Collection für PC, PS4 und Xbox One. = Action (Hack, Use, Pick Up, and etc.) Multiplayer: Sinclair Solutions Tester Pack, https://bioshock.fandom.com/wiki/Console_Commands?oldid=326990, GiveItem 1 ShockDesignerClasses.Med_St_AdamFactories, GiveItem 1 ShockDesignerClasses.Med_At_MedDoorLocked, GiveItem 1 ShockDesignerClasses.Med_At_MedDoorUnlocked, GiveItem 1 ShockDesignerClasses.Med_At_BoltTurrets, GiveItem 1 ShockDesignerClasses.Med_At_FindCover, GiveItem 1 ShockDesignerClasses.Med_At_InstalledGeneticMod, GiveItem 1 ShockDesignerClasses.Med_At_PlasmidMachineLesson, GiveItem 1 ShockDesignerClasses.Med_At_ElectroBoltWater, GiveItem 1 ShockDesignerClasses.Med_Cw_IncinerationHint, GiveItem 1 ShockDesignerClasses.Med_Pk_QuitGig, GiveItem 1 ShockDesignerClasses.Med_Ry_ProwlStreets, GiveItem 1 ShockDesignerClasses.Med_Ry_Vandalism, GiveItem 1 ShockDesignerClasses.Med_Sg_ClinicalTrail, GiveItem 1 ShockDesignerClasses.Med_Sg_PityFreak, GiveItem 1 ShockDesignerClasses.Med_St_Aphrodite, GiveItem 1 ShockDesignerClasses.Med_St_Obligation, GiveItem 1 ShockDesignerClasses.Med_St_RantA, GiveItem 1 ShockDesignerClasses.Med_St_RantB, GiveItem 1 ShockDesignerClasses.Med_St_RantC, GiveItem 1 ShockDesignerClasses.Med_St_RantD, GiveItem 1 ShockDesignerClasses.Med_St_Symmetry, GiveItem 1 ShockDesignerClasses.Med_Tn_Properly, GiveItem 1 ShockDesignerClasses.Med_Tn_Wunderkind, GiveItem 1 ShockDesignerClasses.Med_At_AdamLesson, GiveItem 1 ShockDesignerClasses.Med_At_AdamRequired, GiveItem 1 ShockDesignerClasses.Med_At_BackToDental, GiveItem 1 ShockDesignerClasses.Med_At_BackToQuarantine, GiveItem 1 ShockDesignerClasses.Med_At_CatchGrenades, GiveItem 1 ShockDesignerClasses.Med_At_CollapsingHeadRight, GiveItem 1 ShockDesignerClasses.Med_At_Congrats, GiveItem 1 ShockDesignerClasses.Med_At_CrematoriumHint, GiveItem 1 ShockDesignerClasses.Med_At_DontHesitate, GiveItem 1 ShockDesignerClasses.Med_At_DontMindHer, GiveItem 1 ShockDesignerClasses.Med_At_ElectroBoltLesson, GiveItem 1 ShockDesignerClasses.Med_At_GatherersBetter, GiveItem 1 ShockDesignerClasses.Med_At_GetAdam, GiveItem 1 ShockDesignerClasses.Med_At_GetQuarControl, GiveItem 1 ShockDesignerClasses.Med_At_GoEasy, GiveItem 1 ShockDesignerClasses.Med_At_GoQuarControl, GiveItem 1 ShockDesignerClasses.Med_At_GotQuarKey, GiveItem 1 ShockDesignerClasses.Med_At_GuyWithBombs, GiveItem 1 ShockDesignerClasses.Med_At_HackBot, GiveItem 1 ShockDesignerClasses.Med_At_HackIntro, GiveItem 1 ShockDesignerClasses.Med_At_HackReminder, GiveItem 1 ShockDesignerClasses.Med_At_HackThis, GiveItem 1 ShockDesignerClasses.Med_At_HackWin, GiveItem 1 ShockDesignerClasses.Med_At_KilledGatherer, GiveItem 1 ShockDesignerClasses.Med_At_LooksLikeCompany, GiveItem 1 ShockDesignerClasses.Med_At_MedStationLesson, GiveItem 1 ShockDesignerClasses.Med_At_MoreAdam, GiveItem 1 ShockDesignerClasses.Med_At_OilSlickHint, GiveItem 1 ShockDesignerClasses.Med_At_OutOfHere, GiveItem 1 ShockDesignerClasses.Med_At_QuarantineKey, GiveItem 1 ShockDesignerClasses.Med_At_SecurityCameraLesson, GiveItem 1 ShockDesignerClasses.Med_At_Sermon, GiveItem 1 ShockDesignerClasses.Med_At_SoftTouch, GiveItem 1 ShockDesignerClasses.Med_At_SteinmanHasKey, GiveItem 1 ShockDesignerClasses.Med_At_SteinmanInSurgeryWing, GiveItem 1 ShockDesignerClasses.Med_At_SteinmanSurgery, GiveItem 1 ShockDesignerClasses.Med_At_TelekinesisLesson, GiveItem 1 ShockDesignerClasses.Med_At_TelekinesisShield, GiveItem 1 ShockDesignerClasses.Med_At_UnlockMed, GiveItem 1 ShockDesignerClasses.Med_At_YourDepartment, GiveItem 1 ShockDesignerClasses.Med_Cf_WishUWereHere, GiveItem 1 ShockDesignerClasses.Med_Sb_BathroomWall, GiveItem 1 ShockDesignerClasses.Med_At_AdamIntro, GiveItem 1 ShockDesignerClasses.Med_At_BathroomCost, GiveItem 1 ShockDesignerClasses.Med_At_BeAllRight, GiveItem 1 ShockDesignerClasses.Med_At_BerserkTime, GiveItem 1 ShockDesignerClasses.Med_At_BuckUp, GiveItem 1 ShockDesignerClasses.Med_At_CheckGatherer, GiveItem 1 ShockDesignerClasses.Med_At_DoorLockBusted, GiveItem 1 ShockDesignerClasses.Med_At_FightBouncer, GiveItem 1 ShockDesignerClasses.Med_At_FindCash, GiveItem 1 ShockDesignerClasses.Med_At_FindWeapon, GiveItem 1 ShockDesignerClasses.Med_At_FitIn, GiveItem 1 ShockDesignerClasses.Med_At_GatherersMakeAdam, GiveItem 1 ShockDesignerClasses.Med_At_GetGathererAdam, GiveItem 1 ShockDesignerClasses.Med_At_GetMachineGun, GiveItem 1 ShockDesignerClasses.Med_At_GetOut, GiveItem 1 ShockDesignerClasses.Med_At_GotPistol, GiveItem 1 ShockDesignerClasses.Med_At_GotWrench, GiveItem 1 ShockDesignerClasses.Med_At_HesGotPlasmids, GiveItem 1 ShockDesignerClasses.Med_At_HigherGround, GiveItem 1 ShockDesignerClasses.Med_At_HurryUp, GiveItem 1 ShockDesignerClasses.Med_At_KeepMoving, GiveItem 1 ShockDesignerClasses.Med_At_KillBouncer, GiveItem 1 ShockDesignerClasses.Med_At_LeaveAlone, GiveItem 1 ShockDesignerClasses.Med_At_LeaveSphere, GiveItem 1 ShockDesignerClasses.Med_At_LittleSisters, GiveItem 1 ShockDesignerClasses.Med_At_LockGone, GiveItem 1 ShockDesignerClasses.Med_At_NeptunesBounty, GiveItem 1 ShockDesignerClasses.Med_At_PickUpPlasmid, GiveItem 1 ShockDesignerClasses.Med_At_RuleBook, GiveItem 1 ShockDesignerClasses.Med_At_RyanIntro, GiveItem 1 ShockDesignerClasses.Med_At_ShockWater, GiveItem 1 ShockDesignerClasses.Med_At_ShootLock, GiveItem 1 ShockDesignerClasses.Med_At_SmileCamera, GiveItem 1 ShockDesignerClasses.Med_At_Something, GiveItem 1 ShockDesignerClasses.Med_At_Suitcases, GiveItem 1 ShockDesignerClasses.Med_At_TakePlasmids, GiveItem 1 ShockDesignerClasses.Med_At_ThatFella, GiveItem 1 ShockDesignerClasses.Med_At_TheKilling, GiveItem 1 ShockDesignerClasses.Med_At_Trouble, GiveItem 1 ShockDesignerClasses.Med_At_UseBerserk, GiveItem 1 ShockDesignerClasses.Med_At_UseBolt, GiveItem 1 ShockDesignerClasses.Med_At_UsePistol, GiveItem 1 ShockDesignerClasses.Med_At_WelcomeRapture, GiveItem 1 ShockDesignerClasses.Med_At_WelcomeTwo, GiveItem 1 ShockDesignerClasses.Med_At_WrenchNoGood, GiveItem 1 ShockDesignerClasses.Med_Ry_GatesOfRome, GiveItem 1 ShockDesignerClasses.Med_Ry_RyanTaunt, GiveItem 1 ShockDesignerClasses.Fis_At_FindAnother, GiveItem 1 ShockDesignerClasses.Fis_At_PicOfHer, GiveItem 1 ShockDesignerClasses.Fis_At_PlasmidMachine, GiveItem 1 ShockDesignerClasses.Fis_At_SecurityMachine, GiveItem 1 ShockDesignerClasses.Fis_Pc_BringPics, GiveItem 1 ShockDesignerClasses.Fis_Pc_CanTread, GiveItem 1 ShockDesignerClasses.Fis_Pc_NoTreading, GiveItem 1 ShockDesignerClasses.Fis_Pc_StepBack, GiveItem 1 ShockDesignerClasses.Fis_At_HiddenSubmarine, GiveItem 1 ShockDesignerClasses.Fis_At_WhereToGetCamera, GiveItem 1 ShockDesignerClasses.Fis_At_CameraLesson, GiveItem 1 ShockDesignerClasses.Fis_At_LookForCamera, GiveItem 1 ShockDesignerClasses.Fis_At_FoundCamera, GiveItem 1 ShockDesignerClasses.Fis_At_EasyOnTheFilm, GiveItem 1 ShockDesignerClasses.Fis_At_FontaineDead, GiveItem 1 ShockDesignerClasses.Fis_At_HeadBackToFontaines, GiveItem 1 ShockDesignerClasses.Fis_At_CameraLessonB, GiveItem 1 ShockDesignerClasses.Fis_At_WasntHard, GiveItem 1 ShockDesignerClasses.Fis_At_KeepGoing, GiveItem 1 ShockDesignerClasses.Fis_At_GetAnotherPicture, GiveItem 1 ShockDesignerClasses.Fis_At_CameraLessonC, GiveItem 1 ShockDesignerClasses.Fis_At_GotABonus, GiveItem 1 ShockDesignerClasses.Fis_At_CameraLessonD, GiveItem 1 ShockDesignerClasses.Fis_At_CameraShy, GiveItem 1 ShockDesignerClasses.Fis_At_MoreFilm, GiveItem 1 ShockDesignerClasses.Fis_At_EasyOnTheFilmB, GiveItem 1 ShockDesignerClasses.Fis_At_MoreFilmB, GiveItem 1 ShockDesignerClasses.Fis_At_StopWastingTime, GiveItem 1 ShockDesignerClasses.Fis_At_PictureOfDesk, GiveItem 1 ShockDesignerClasses.Fis_At_PictureOfBouncer, GiveItem 1 ShockDesignerClasses.Fis_At_CameraLessonE, GiveItem 1 ShockDesignerClasses.Fis_At_TakingGoodPictures, GiveItem 1 ShockDesignerClasses.Fis_At_HalfwayThere, GiveItem 1 ShockDesignerClasses.Fis_At_AlmostDone, GiveItem 1 ShockDesignerClasses.Fis_At_ReachedFisheries, GiveItem 1 ShockDesignerClasses.Fis_At_NiceWorkBackToFontaine, GiveItem 1 ShockDesignerClasses.Fis_At_GoodWork, GiveItem 1 ShockDesignerClasses.Fis_At_GoodWorkB, GiveItem 1 ShockDesignerClasses.Fis_At_GoodWorkC, GiveItem 1 ShockDesignerClasses.Fis_At_CameraLessonF, GiveItem 1 ShockDesignerClasses.Fis_At_CameraLessonG, GiveItem 1 ShockDesignerClasses.Fis_At_CameraLessonH, GiveItem 1 ShockDesignerClasses.Fis_At_CameraLessonI, GiveItem 1 ShockDesignerClasses.Fis_At_TakeSomePictures, GiveItem 1 ShockDesignerClasses.Fis_At_TakeSomePicturesB, GiveItem 1 ShockDesignerClasses.Fis_At_TakeSomePicturesC, GiveItem 1 ShockDesignerClasses.Fis_At_GetKerosene, GiveItem 1 ShockDesignerClasses.Fis_At_SendKerosene, GiveItem 1 ShockDesignerClasses.Fis_At_SendKeroseneB, GiveItem 1 ShockDesignerClasses.Fis_At_GoBuyFilm, GiveItem 1 ShockDesignerClasses.Fis_At_PickUpKey, GiveItem 1 ShockDesignerClasses.Fis_At_MeetAtSubbay, GiveItem 1 ShockDesignerClasses.Fis_At_GetCover, GiveItem 1 ShockDesignerClasses.Fis_At_IncomingBot, GiveItem 1 ShockDesignerClasses.Fis_At_IceBlockage, GiveItem 1 ShockDesignerClasses.Fis_At_MeltIce, GiveItem 1 ShockDesignerClasses.Fis_Pc_PuttingTheScrewsOn, GiveItem 1 ShockDesignerClasses.Fis_Pd_SmugglingRing, GiveItem 1 ShockDesignerClasses.Fis_Pd_HaveMyBadge, GiveItem 1 ShockDesignerClasses.Fis_Pc_OfferedADeal, GiveItem 1 ShockDesignerClasses.Fis_Ry_MenaceFontaine, GiveItem 1 ShockDesignerClasses.Fis_Ry_CityInUproar, GiveItem 1 ShockDesignerClasses.Fis_Ry_BouncerAndGatherer, GiveItem 1 ShockDesignerClasses.Fis_Ry_WorkingLate, GiveItem 1 ShockDesignerClasses.Fis_Ry_FontaineMustGo, GiveItem 1 ShockDesignerClasses.Fis_At_HitSwitch, GiveItem 1 ShockDesignerClasses.Fis_At_AllDark, GiveItem 1 ShockDesignerClasses.Fis_Ry_DarkAmbush, GiveItem 1 ShockDesignerClasses.Fis_At_GetOut, GiveItem 1 ShockDesignerClasses.Fis_Ry_LikeAnAssassin, GiveItem 1 ShockDesignerClasses.Fis_Pc_KeroseneSwim, GiveItem 1 ShockDesignerClasses.Fis_Pc_OutOfFilmBargain, GiveItem 1 ShockDesignerClasses.Fis_Pc_CeilingCrawlerLesson, GiveItem 1 ShockDesignerClasses.Fis_Pc_NeedResearchPoints, GiveItem 1 ShockDesignerClasses.Fis_Pc_GetTheKerosene, GiveItem 1 ShockDesignerClasses.Fis_Pc_GainAccessToFilm, GiveItem 1 ShockDesignerClasses.Hyd_At_Masks, GiveItem 1 ShockDesignerClasses.Hyd_Ry_EnterArcadia, GiveItem 1 ShockDesignerClasses.Hyd_At_EnterArcadia, GiveItem 1 ShockDesignerClasses.Hyd_At_GoToBathy, GiveItem 1 ShockDesignerClasses.Hyd_Gm_Tryst, GiveItem 1 ShockDesignerClasses.Hyd_Pf_LanBioA, GiveItem 1 ShockDesignerClasses.Hyd_Ry_ArcadiaIntro, GiveItem 1 ShockDesignerClasses.Hyd_Ph_Crafting, GiveItem 1 ShockDesignerClasses.Hyd_Pf_LanBioC, GiveItem 1 ShockDesignerClasses.Hyd_Pf_LanBioB, GiveItem 1 ShockDesignerClasses.Hyd_At_LostBathy, GiveItem 1 ShockDesignerClasses.Hyd_At_FoundHills, GiveItem 1 ShockDesignerClasses.Hyd_Ml_FlavorF, GiveItem 1 ShockDesignerClasses.Hyd_At_DieOff, GiveItem 1 ShockDesignerClasses.Hyd_At_CantLeave, GiveItem 1 ShockDesignerClasses.Hyd_At_FindLang, GiveItem 1 ShockDesignerClasses.Hyd_Pf_LVIntroA, GiveItem 1 ShockDesignerClasses.Hyd_Pf_Roses, GiveItem 1 ShockDesignerClasses.Hyd_At_HurryBringRose, GiveItem 1 ShockDesignerClasses.Hyd_Pf_RecipeHintA, GiveItem 1 ShockDesignerClasses.Hyd_At_FindRecipe, GiveItem 1 ShockDesignerClasses.Hyd_Pf_Recipe, GiveItem 1 ShockDesignerClasses.Hyd_At_FoundRecipe, GiveItem 1 ShockDesignerClasses.Hyd_Ry_TauntA, GiveItem 1 ShockDesignerClasses.Hyd_At_LVProgress, GiveItem 1 ShockDesignerClasses.Hyd_At_GoMarket, GiveItem 1 ShockDesignerClasses.Hyd_Td_RecipeHintB, GiveItem 1 ShockDesignerClasses.Hyd_Pb_RecipeHintC, GiveItem 1 ShockDesignerClasses.Hyd_At_FoundCompA, GiveItem 1 ShockDesignerClasses.Hyd_At_FoundCompC, GiveItem 1 ShockDesignerClasses.Hyd_At_FoundCompB, GiveItem 1 ShockDesignerClasses.Hyd_At_WastedCompA, GiveItem 1 ShockDesignerClasses.Hyd_At_WastedCompB, GiveItem 1 ShockDesignerClasses.Hyd_At_WastedCompC, GiveItem 1 ShockDesignerClasses.Hyd_At_FoundAll, GiveItem 1 ShockDesignerClasses.Hyd_At_CraftLV, GiveItem 1 ShockDesignerClasses.Hyd_At_GoUseMPR, GiveItem 1 ShockDesignerClasses.Hyd_At_NearUseMPR, GiveItem 1 ShockDesignerClasses.Hyd_At_UsedMPR, GiveItem 1 ShockDesignerClasses.Hyd_Ry_StartAmbush, GiveItem 1 ShockDesignerClasses.Hyd_At_StartAmbush, GiveItem 1 ShockDesignerClasses.Hyd_At_HurrySealDoor, GiveItem 1 ShockDesignerClasses.Hyd_At_WarnSealDoor, GiveItem 1 ShockDesignerClasses.Hyd_At_WarnSealDoorB, GiveItem 1 ShockDesignerClasses.Hyd_At_FailedSealDoor, GiveItem 1 ShockDesignerClasses.Hyd_At_SealedDoor, GiveItem 1 ShockDesignerClasses.Hyd_At_PrepAmbush, GiveItem 1 ShockDesignerClasses.Hyd_At_DoorAlmostBreached, GiveItem 1 ShockDesignerClasses.Hyd_At_DoorBreached, GiveItem 1 ShockDesignerClasses.Hyd_At_AmbushProgress, GiveItem 1 ShockDesignerClasses.Hyd_At_FinishedMPR, GiveItem 1 ShockDesignerClasses.Hyd_At_HurryFinishMPR, GiveItem 1 ShockDesignerClasses.Hyd_At_AmbushDied, GiveItem 1 ShockDesignerClasses.Hyd_At_AmbushVictory, GiveItem 1 ShockDesignerClasses.Hyd_Ry_AmbushVictory, GiveItem 1 ShockDesignerClasses.Hyd_Cf_FlavorA, GiveItem 1 ShockDesignerClasses.Hyd_Ry_FlavorB, GiveItem 1 ShockDesignerClasses.Hyd_Ry_FlavorC, GiveItem 1 ShockDesignerClasses.Hyd_Ry_FlavorD, GiveItem 1 ShockDesignerClasses.Hyd_Ry_FlavorE, GiveItem 1 ShockDesignerClasses.Hyd_Ry_FlavorG, GiveItem 1 ShockDesignerClasses.Hyd_Tn_TenStoryA, GiveItem 1 ShockDesignerClasses.Hyd_Tn_TenStoryB, GiveItem 1 ShockDesignerClasses.Hyd_Tn_TenStoryC, GiveItem 1 ShockDesignerClasses.Hyd_Tn_TenStoryD, GiveItem 1 ShockDesignerClasses.Rec_At_GoToEng, GiveItem 1 ShockDesignerClasses.Rec_At_FortFrolic, GiveItem 1 ShockDesignerClasses.Rec_At_CohenRunIn, GiveItem 1 ShockDesignerClasses.Rec_Co_ComeToTheater, GiveItem 1 ShockDesignerClasses.Rec_Co_FirstAmbush, GiveItem 1 ShockDesignerClasses.Rec_Co_NewBlood, GiveItem 1 ShockDesignerClasses.Rec_Co_ComeIn, GiveItem 1 ShockDesignerClasses.Rec_Co_PathIsPain, GiveItem 1 ShockDesignerClasses.Rec_Co_CriticsWillCrucify, GiveItem 1 ShockDesignerClasses.Rec_Co_TheaterAmbush, GiveItem 1 ShockDesignerClasses.Rec_Co_TakePicRod, GiveItem 1 ShockDesignerClasses.Rec_Co_Go, GiveItem 1 ShockDesignerClasses.Rec_Co_NoDistractions, GiveItem 1 ShockDesignerClasses.Rec_Co_Welcome, GiveItem 1 ShockDesignerClasses.Rec_Co_TakeSeatTwo, GiveItem 1 ShockDesignerClasses.Rec_Co_BurdenToCapture, GiveItem 1 ShockDesignerClasses.Rec_Co_TakePicFitzTwo, GiveItem 1 ShockDesignerClasses.Rec_Co_FindFriends, GiveItem 1 ShockDesignerClasses.Rec_Co_UploadPicFitz, GiveItem 1 ShockDesignerClasses.Rec_Co_FindThem, GiveItem 1 ShockDesignerClasses.Rec_Co_LocOfFinnegan, GiveItem 1 ShockDesignerClasses.Rec_Co_RejectFans, GiveItem 1 ShockDesignerClasses.Rec_Po_Hallucination, GiveItem 1 ShockDesignerClasses.Rec_Co_GoingToHell, GiveItem 1 ShockDesignerClasses.Rec_Co_QuickerThanHoped, GiveItem 1 ShockDesignerClasses.Rec_Co_TakePicFin, GiveItem 1 ShockDesignerClasses.Rec_Co_TakingLives, GiveItem 1 ShockDesignerClasses.Rec_Co_UploadFin, GiveItem 1 ShockDesignerClasses.Rec_Co_Doubters, GiveItem 1 ShockDesignerClasses.Rec_Co_ThreeOfFour, GiveItem 1 ShockDesignerClasses.Rec_Co_SorryForOutburst, GiveItem 1 ShockDesignerClasses.Rec_Co_Done, GiveItem 1 ShockDesignerClasses.Rec_Co_LetMeSee, GiveItem 1 ShockDesignerClasses.Rec_Co_MyGod, GiveItem 1 ShockDesignerClasses.Rec_Co_PathClear, GiveItem 1 ShockDesignerClasses.Rec_Tn_BurnGatherer, GiveItem 1 ShockDesignerClasses.Rec_Co_DontBurn, GiveItem 1 ShockDesignerClasses.Rec_Tn_LocOfRob, GiveItem 1 ShockDesignerClasses.Rec_Tn_PleaseBurn, GiveItem 1 ShockDesignerClasses.Rec_At_AtlasRun, GiveItem 1 ShockDesignerClasses.Rec_Co_NiceJump, GiveItem 1 ShockDesignerClasses.Eng_At_OutroSearchBody, GiveItem 1 ShockDesignerClasses.Eng_At_OutroOpenDoor, GiveItem 1 ShockDesignerClasses.Eng_At_OutroB, GiveItem 1 ShockDesignerClasses.Eng_At_OutroHitPanel, GiveItem 1 ShockDesignerClasses.Eng_At_OutroA, GiveItem 1 ShockDesignerClasses.Eng_At_EnterDeckA, GiveItem 1 ShockDesignerClasses.Eng_Ry_EnterDeckA, GiveItem 1 ShockDesignerClasses.Eng_Ry_EnterDeckB, GiveItem 1 ShockDesignerClasses.Eng_At_EnterDeckB, GiveItem 1 ShockDesignerClasses.Eng_At_EnterDeckC, GiveItem 1 ShockDesignerClasses.Eng_At_EnterDeckD, GiveItem 1 ShockDesignerClasses.Eng_Ry_AtTheGates, GiveItem 1 ShockDesignerClasses.Eng_Ry_AtTheCore, GiveItem 1 ShockDesignerClasses.Eng_Pt_GoToHeatLoss, GiveItem 1 ShockDesignerClasses.Eng_Pt_Assassin, GiveItem 1 ShockDesignerClasses.Eng_Ry_OnRaptureA, GiveItem 1 ShockDesignerClasses.Eng_Ry_NearGeoQuest, GiveItem 1 ShockDesignerClasses.Eng_At_GoToHeatLoss, GiveItem 1 ShockDesignerClasses.Eng_Ry_OnRaptureB, GiveItem 1 ShockDesignerClasses.Eng_Ry_OnRaptureC, GiveItem 1 ShockDesignerClasses.Eng_Ry_OnRaptureD, GiveItem 1 ShockDesignerClasses.Eng_Ry_OnRaptureE, GiveItem 1 ShockDesignerClasses.Eng_Ry_OnRaptureF, GiveItem 1 ShockDesignerClasses.Eng_Pu_BombLocation, GiveItem 1 ShockDesignerClasses.Eng_Pv_AlmostFinished, GiveItem 1 ShockDesignerClasses.Eng_Pv_ScopeGate, GiveItem 1 ShockDesignerClasses.Eng_Pv_Dream, GiveItem 1 ShockDesignerClasses.Eng_Pv_BombRecipe, GiveItem 1 ShockDesignerClasses.Eng_Pu_KyburzCodeHint, GiveItem 1 ShockDesignerClasses.Eng_Pu_RecipeHint, GiveItem 1 ShockDesignerClasses.Eng_Ry_OnRaptureG, GiveItem 1 ShockDesignerClasses.Eng_Ry_OnRaptureH, GiveItem 1 ShockDesignerClasses.Eng_At_NearGeoQuest, GiveItem 1 ShockDesignerClasses.Eng_Ry_GeoAmbush, GiveItem 1 ShockDesignerClasses.Eng_At_GeoVictory, GiveItem 1 ShockDesignerClasses.Eng_At_GoToGeo, GiveItem 1 ShockDesignerClasses.Eng_At_GetToRyan, GiveItem 1 ShockDesignerClasses.Eng_At_DoorHint, GiveItem 1 ShockDesignerClasses.Eng_At_OutroUseKey, GiveItem 1 ShockDesignerClasses.Eng_At_SayHi, GiveItem 1 ShockDesignerClasses.Eng_Pl_MarketCode, GiveItem 1 ShockDesignerClasses.Res_Ft_LongCon, GiveItem 1 ShockDesignerClasses.Res_Ft_NotSoQuick, GiveItem 1 ShockDesignerClasses.Res_Tn_MoreLot192, GiveItem 1 ShockDesignerClasses.Res_Tn_IntroA, GiveItem 1 ShockDesignerClasses.Res_Tn_IntroB, GiveItem 1 ShockDesignerClasses.Res_Tn_IntroCGood, GiveItem 1 ShockDesignerClasses.Res_Tn_IntroCEvil, GiveItem 1 ShockDesignerClasses.Res_Tn_IntroD, GiveItem 1 ShockDesignerClasses.Res_Ft_IntroE1, GiveItem 1 ShockDesignerClasses.Res_Ft_IntroE2, GiveItem 1 ShockDesignerClasses.Res_Ft_IntroE3, GiveItem 1 ShockDesignerClasses.Res_Ft_IntroF, GiveItem 1 ShockDesignerClasses.Res_Tn_FirstQuest, GiveItem 1 ShockDesignerClasses.Res_Ft_Reveal, GiveItem 1 ShockDesignerClasses.Res_Sg_AboutChild, GiveItem 1 ShockDesignerClasses.Res_Sg_FirstQuestTarget, GiveItem 1 ShockDesignerClasses.Res_Tn_FindSome, GiveItem 1 ShockDesignerClasses.Res_Zi_FontCode, GiveItem 1 ShockDesignerClasses.Res_Tn_SecondQuest, GiveItem 1 ShockDesignerClasses.Res_Tn_SecondQuestB, GiveItem 1 ShockDesignerClasses.Res_Tn_TenenbaumHome, GiveItem 1 ShockDesignerClasses.Res_Tn_ThirdQuest, GiveItem 1 ShockDesignerClasses.Res_Ft_Ransack, GiveItem 1 ShockDesignerClasses.Res_Sg_AboutTenenbaum, GiveItem 1 ShockDesignerClasses.Res_Tn_FindPlasmiQuik, GiveItem 1 ShockDesignerClasses.Res_Tn_ThirdQuestHalf, GiveItem 1 ShockDesignerClasses.Res_Tn_ThirdQuestHalfB, GiveItem 1 ShockDesignerClasses.Res_Pd_ArtistWoman, GiveItem 1 ShockDesignerClasses.Res_Sg_ProtectionBond, GiveItem 1 ShockDesignerClasses.Res_Cf_SoAngry, GiveItem 1 ShockDesignerClasses.Res_Cf_Lives, GiveItem 1 ShockDesignerClasses.Res_Cf_TheyTrustMe, GiveItem 1 ShockDesignerClasses.Res_Cf_Raid, GiveItem 1 ShockDesignerClasses.Res_Ft_HammerA, GiveItem 1 ShockDesignerClasses.Res_Ft_HammerB, GiveItem 1 ShockDesignerClasses.Res_Ft_HammerC, GiveItem 1 ShockDesignerClasses.Res_Ft_HammerD, GiveItem 1 ShockDesignerClasses.Res_Ft_ExplainA, GiveItem 1 ShockDesignerClasses.Res_Ft_Charity, GiveItem 1 ShockDesignerClasses.Res_Ft_HammerE, GiveItem 1 ShockDesignerClasses.Res_Ft_HammerF, GiveItem 1 ShockDesignerClasses.Res_Ft_HammerG, GiveItem 1 ShockDesignerClasses.Res_Ft_HammerH, GiveItem 1 ShockDesignerClasses.Res_Tn_ThirdQuestDone, GiveItem 1 ShockDesignerClasses.Res_Ft_NowWhat, GiveItem 1 ShockDesignerClasses.Sci_Tn_chase, GiveItem 1 ShockDesignerClasses.Sci_Tn_LockedGathererDoor, GiveItem 1 ShockDesignerClasses.Sci_Tn_EnteringGathererLabs, GiveItem 1 ShockDesignerClasses.Sci_Tn_EnoughSamples, GiveItem 1 ShockDesignerClasses.Sci_Tn_NeedSuitAndVoice, GiveItem 1 ShockDesignerClasses.Sci_Tn_EnteringPlasmidLabs, GiveItem 1 ShockDesignerClasses.Sci_Tn_NeedSuitAndSmell, GiveItem 1 ShockDesignerClasses.Sci_Tn_EnteringProtectorLabs, GiveItem 1 ShockDesignerClasses.Sci_Tn_GathererFlavorText, GiveItem 1 ShockDesignerClasses.Sci_Tn_ExplainNoScavengingSui, GiveItem 1 ShockDesignerClasses.Sci_Tn_BootsMissing, GiveItem 1 ShockDesignerClasses.Sci_Tn_IgnoreBoots, GiveItem 1 ShockDesignerClasses.Sci_Tn_TorsosHere, GiveItem 1 ShockDesignerClasses.Sci_Tn_NeedHelmetAndBoots, GiveItem 1 ShockDesignerClasses.Sci_Tn_NeedHelmet, GiveItem 1 ShockDesignerClasses.Sci_Tn_HelmetsHere, GiveItem 1 ShockDesignerClasses.Sci_Tn_NeedTorsoAndBoots, GiveItem 1 ShockDesignerClasses.Sci_Tn_NeedBoots, GiveItem 1 ShockDesignerClasses.Sci_Tn_NeedTorso, GiveItem 1 ShockDesignerClasses.Sci_Tn_SeekingBoots, GiveItem 1 ShockDesignerClasses.Sci_Tn_MysteryBoots, GiveItem 1 ShockDesignerClasses.Sci_Mz_MysteryBoots, GiveItem 1 ShockDesignerClasses.Sci_Tn_NeedTorsoAndHelmet, GiveItem 1 ShockDesignerClasses.Sci_Tn_NeedHelmet2a, GiveItem 1 ShockDesignerClasses.Sci_Tn_NeedTorso2a, GiveItem 1 ShockDesignerClasses.Sci_Tn_NeedSmellAndVoice, GiveItem 1 ShockDesignerClasses.Sci_Tn_NeedVoice, GiveItem 1 ShockDesignerClasses.Sci_Tn_NeedSuit, GiveItem 1 ShockDesignerClasses.Sci_Tn_NeedSmell, GiveItem 1 ShockDesignerClasses.Sci_Tn_ReturnToDoor, GiveItem 1 ShockDesignerClasses.Sci_Tn_GetAGatherer, GiveItem 1 ShockDesignerClasses.Sci_Tn_GetAGatherer2a, GiveItem 1 ShockDesignerClasses.Sci_Tn_GathererFlavorText2a, GiveItem 1 ShockDesignerClasses.Sci_Ft_Taunt1a, GiveItem 1 ShockDesignerClasses.Sci_Ft_Taunt2a, GiveItem 1 ShockDesignerClasses.Sci_Ft_Taunt3a, GiveItem 1 ShockDesignerClasses.Sci_Ft_Taunt4a, GiveItem 1 ShockDesignerClasses.Sci_Ft_Taunt6a, GiveItem 1 ShockDesignerClasses.Sci_Ft_Taunt7a, GiveItem 1 ShockDesignerClasses.Sci_Ft_Taunt8a, GiveItem 1 ShockDesignerClasses.Sci_Ft_Taunt9a, GiveItem 1 ShockDesignerClasses.Sci_Ft_Taunt10a, GiveItem 1 ShockDesignerClasses.Sci_Ft_GauntletTaunt1a, GiveItem 1 ShockDesignerClasses.Sci_Ft_GauntletTaunt2a, GiveItem 1 ShockDesignerClasses.Sci_Ft_GauntletTaunt3a, GiveItem 1 ShockDesignerClasses.Sci_Tn_NeedBootsAndVoice, GiveItem 1 ShockDesignerClasses.Sci_Tn_NeedBootsAndSmell, GiveItem 1 ShockDesignerClasses.Sci_Tn_BecomeAProtector, GiveItem 1 ShockDesignerClasses.Sci_Tn_QuestNotDone, GiveItem 1 ShockDesignerClasses.Sci_Ft_HelmetsHere, GiveItem 1 ShockDesignerClasses.Sci_Tn_StillGathering, GiveItem 1 ShockDesignerClasses.All_Tn_Gathererreward1a, GiveItem 1 ShockDesignerClasses.All_Tn_Gathererreward2a, GiveItem 1 ShockDesignerClasses.All_Tn_Gathererreward3a, GiveItem 1 ShockDesignerClasses.All_Tn_Gathererreward4a, GiveItem 1 ShockDesignerClasses.All_Tn_Gathererreward5a, GiveItem 1 ShockDesignerClasses.All_Tn_Gathererreward6a, GiveItem 1 ShockDesignerClasses.All_Tn_Gathererreward7a, GiveItem 1 LevelSpecific_ABY.ABY_L_BSis_UncleGil_01, GiveItem 1 LevelSpecific_ABY.ABY_L_BSis_WantNoPart_01, GiveItem 1 LevelSpecific_ABY.ABY_L_Font_Atlas_01, GiveItem 1 LevelSpecific_ABY.ABY_L_GilP_Abandoned_01b, GiveItem 1 LevelSpecific_ABY.ABY_L_GilP_BSisWorks_01, GiveItem 1 LevelSpecific_ABY.ABY_L_GilP_Eureka, GiveItem 1 LevelSpecific_ABY.ABY_L_GilP_LabWalk_02, GiveItem 1 LevelSpecific_ABY.ABY_L_GilP_Log_01, GiveItem 1 LevelSpecific_ABY.ABY_L_GilP_Password, GiveItem 1 LevelSpecific_ABY.ABY_L_GilP_Sinclair, GiveItem 1 LevelSpecific_ABY.ABY_L_Lamb_Experiment_02, GiveItem 1 LevelSpecific_ABY.ABY_L_Lamb_Log_03, GiveItem 1 LevelSpecific_ABY.ABY_L_Lamb_Log_04, GiveItem 1 LevelSpecific_ABY.ABY_L_Lamb_MarkFate_01, GiveItem 1 LevelSpecific_ABY.ABY_L_Lamb_Prison_01, GiveItem 1 LevelSpecific_ABY.ABY_L_Ryan_EvesGarden_01, GiveItem 1 LevelSpecific_ABY.ABY_L_Ryan_LambGone, GiveItem 1 LevelSpecific_EDN.EDN_L_BSis_DaddyBack_01, GiveItem 1 LevelSpecific_EDN.EDN_L_BSis_GilRuined_01, GiveItem 1 LevelSpecific_EDN.EDN_L_BSis_Log_01, GiveItem 1 LevelSpecific_EDN.EDN_L_Lamb_Log_01, GiveItem 1 LevelSpecific_EDN.EDN_L_Sinc_PersDes_01, GiveItem 1 LevelSpecific_EDU.EDU_L_3Lg1_Log_01, GiveItem 1 LevelSpecific_EDU.EDU_L_3Lg1_Log_02, GiveItem 1 LevelSpecific_EDU.EDU_L_3Lg1_Log_03, GiveItem 1 LevelSpecific_EDU.EDU_L_3Lg2_Log_04, GiveItem 1 LevelSpecific_EDU.EDU_L_3Lg2_Log_06, GiveItem 1 LevelSpecific_EDU.EDU_L_3Lg3_Log_08, GiveItem 1 LevelSpecific_EDU.EDU_L_3Lg4_Log_09, GiveItem 1 LevelSpecific_EDU.EDU_L_3Lg8_Shave_01, GiveItem 1 LevelSpecific_EDU.EDU_L_GilP_BigDaddy_01c, GiveItem 1 LevelSpecific_EDU.EDU_L_Grac_Log_01, GiveItem 1 LevelSpecific_EDU.EDU_L_Lamb_Pride_01, GiveItem 1 LevelSpecific_EDU.EDU_L_Lamb_ToEleanor_01, GiveItem 1 LevelSpecific_EDU.EDU_L_Lamb_ToEleanor_03, GiveItem 1 LevelSpecific_EDU.EDU_L_LBS_Barbarian_01, GiveItem 1 LevelSpecific_EDU.EDU_L_Mark_BloodDrink_01, GiveItem 1 LevelSpecific_EDU.EDU_L_Ryan_Kremlin_01, GiveItem 1 LevelSpecific_EDU.EDU_L_Ryan_Park_01, GiveItem 1 LevelSpecific_EDU.EDU_L_Sinc_Event_02, GiveItem 1 LevelSpecific_EDU.EDU_L_Stan_Sinclair_01, GiveItem 1 LevelSpecific_GAL.GAL_R_BSis_Rtrn2Stan_05, GiveItem 1 LevelSpecific_GAL.GAL_L_Bily_Log_06, GiveItem 1 LevelSpecific_GAL.GAL_L_Font_Jack_01, GiveItem 1 LevelSpecific_GAL.GAL_L_GilP_BSisIdea_01, GiveItem 1 LevelSpecific_GAL.GAL_L_GilP_LabWalk_01, GiveItem 1 LevelSpecific_GAL.GAL_L_Kate_Log_02, GiveItem 1 LevelSpecific_GAL.GAL_L_Lamb_Poker_01, GiveItem 1 LevelSpecific_GAL.GAL_L_Lamb_Spies_01, GiveItem 1 LevelSpecific_GAL.GAL_L_Lamb_ToEleanor_03, GiveItem 1 LevelSpecific_GAL.GAL_L_Mark_Log_01, GiveItem 1 LevelSpecific_GAL.GAL_L_Ryan_LambInStreets_01, GiveItem 1 LevelSpecific_GAL.GAL_L_Ryan_Log_15, GiveItem 1 LevelSpecific_GAL.GAL_L_Stan_Log_01, GiveItem 1 LevelSpecific_GAL.GAL_L_Stan_Log_03, GiveItem 1 LevelSpecific_GAL.GAL_L_Stan_Log_04, GiveItem 1 LevelSpecific_GAL.GAL_L_Stan_Log_05, GiveItem 1 LevelSpecific_GTO.GTO_L_4L10_Butterfly_01, GiveItem 1 LevelSpecific_GTO.GTO_L_4L12_Formula_01, GiveItem 1 LevelSpecific_GTO.GTO_L_4Lg1_MakeHypo_01, GiveItem 1 LevelSpecific_GTO.GTO_L_4Lg5_Worship_01, GiveItem 1 LevelSpecific_GTO.GTO_L_4Lg7_SellCam_01, GiveItem 1 LevelSpecific_GTO.GTO_L_4Lg8_Code_01, GiveItem 1 LevelSpecific_GTO.GTO_L_4Lg9_HWife, GiveItem 1 LevelSpecific_GTO.GTO_L_Grac_Bomb_01, GiveItem 1 LevelSpecific_GTO.GTO_L_Grac_Child_01, GiveItem 1 LevelSpecific_GTO.GTO_L_Grac_LambCares_01, GiveItem 1 LevelSpecific_GTO.GTO_L_Grac_LogOnBed_01, GiveItem 1 LevelSpecific_GTO.GTO_L_Lamb_Butterfly_01, GiveItem 1 LevelSpecific_GTO.GTO_L_Lamb_Departing_01, GiveItem 1 LevelSpecific_GTO.GTO_L_Lamb_Rights_01, GiveItem 1 LevelSpecific_GTO.GTO_L_LBS_Barbarian_02, GiveItem 1 LevelSpecific_GTO.GTO_L_Mark_Believers_01, GiveItem 1 LevelSpecific_GTO.GTO_L_Mill_Railroad_02, GiveItem 1 LevelSpecific_GTO.GTO_L_Ryan_NewYear_01, GiveItem 1 LevelSpecific_GTO.GTO_L_Sinc_GhettoDes_01, GiveItem 1 LevelSpecific_GTO.GTO_L_Sinc_Hypo_02, GiveItem 1 LevelSpecific_GTO.GTO_L_Stan_BigNews_01, GiveItem 1 LevelSpecific_GUL.GUL_L_9L10_Log_14, GiveItem 1 LevelSpecific_GUL.GUL_L_9L11_Log_15, GiveItem 1 LevelSpecific_GUL.GUL_L_9L11_Log_16, GiveItem 1 LevelSpecific_GUL.GUL_L_9L12_Log_18, GiveItem 1 LevelSpecific_GUL.GUL_L_9L13_Log_20, GiveItem 1 LevelSpecific_GUL.GUL_L_9Lg1_Log_01b, GiveItem 1 LevelSpecific_GUL.GUL_L_9Lg3_Log_03, GiveItem 1 LevelSpecific_GUL.GUL_L_9Lg4_Log_04, GiveItem 1 LevelSpecific_GUL.GUL_L_9Lg4_Log_05, GiveItem 1 LevelSpecific_GUL.GUL_L_9Lg6_Log_07, GiveItem 1 LevelSpecific_GUL.GUL_L_9Lg8_Log_11, GiveItem 1 LevelSpecific_GUL.GUL_L_9Lg9_Log_12, GiveItem 1 LevelSpecific_GUL.GUL_L_BSis_BreakStuff_01, GiveItem 1 LevelSpecific_GUL.GUL_L_mrph_Log_02b, GiveItem 1 LevelSpecific_GUL.GUL_L_Ryan_RptrCtzn_01, GiveItem 1 LevelSpecific_GUL.GUL_L_Sinc_PlrFate_01, GiveItem 1 LevelSpecific_GUL.GUL_L_Ward_MyPrison_01, GiveItem 1 LevelSpecific_PRE.PRE_L_Kate_PoolRoom_02, GiveItem 1 LevelSpecific_PRE.PRE_L_Lamb_Eleanor, GiveItem 1 LevelSpecific_PRE.PRE_L_Mark_Ramble, GiveItem 1 LevelSpecific_PRE.PRE_L_RJ_Fitness_01, GiveItem 1 LevelSpecific_PRE.PRE_L_Ryan_Adonis_01, GiveItem 1 LevelSpecific_PRE.PRE_L_Samm_Escape, GiveItem 1 LevelSpecific_PRE.PRE_L_Tene_ZenGrdn_07, GiveItem 1 LevelSpecific_RED.RED_L_Dusk_SplcSex_01, GiveItem 1 LevelSpecific_RED.RED_L_Font_Lamb_01, GiveItem 1 LevelSpecific_RED.RED_L_GilP_Rumbler_01, GiveItem 1 LevelSpecific_RED.RED_L_GilP_Symbiosis_01, GiveItem 1 LevelSpecific_RED.RED_L_Lamb_Butterfly_02, GiveItem 1 LevelSpecific_RED.RED_L_Lamb_Evolve_01, GiveItem 1 LevelSpecific_RED.RED_L_Lamb_Shackled_01, GiveItem 1 LevelSpecific_RED.RED_L_LBS_DocApt_01, GiveItem 1 LevelSpecific_RED.RED_L_LBS_Runaway_01, GiveItem 1 LevelSpecific_RED.RED_L_Mark_Cult_01, GiveItem 1 LevelSpecific_RED.RED_L_Owner_Bar_01, GiveItem 1 LevelSpecific_RED.RED_L_PBro_Code_01, GiveItem 1 LevelSpecific_RED.RED_L_PBro_Preacher_01, GiveItem 1 LevelSpecific_RED.RED_L_PBro_Preacher_02, GiveItem 1 LevelSpecific_RED.RED_L_Pchr_2of3_01, GiveItem 1 LevelSpecific_RED.RED_L_Pchr_3of3_01, GiveItem 1 LevelSpecific_RED.RED_L_Pchr_Code_01, GiveItem 1 LevelSpecific_RED.RED_L_Pchr_Rant_07, GiveItem 1 LevelSpecific_RED.RED_L_Ryan_Lamb_01, GiveItem 1 LevelSpecific_RED.RED_L_Sinc_RlghtDec_01, GiveItem 1 LevelSpecific_WEL.WEL_L_GilP_BetterBond_01, GiveItem 1 LevelSpecific_WEL.WEL_L_Lamb_SolveLamb_01, GiveItem 1 LevelSpecific_WEL.WEL_L_Lamb_ToEleanor_02, GiveItem 1 LevelSpecific_WEL.WEL_L_LBS_MrRecorder_01, GiveItem 1 LevelSpecific_WEL.WEL_L_Mark_Kitchen_01, GiveItem 1 LevelSpecific_WEL.WEL_L_Mill_Railroad_01, GiveItem 1 LevelSpecific_WEL.WEL_L_Ryan_MntlHlth_01, GiveItem 1 LevelSpecific_WEL.WEL_L_Tene_TrainStatn_01, For more information about Key Bindings in. Resource with submissions provided by members of the public by us ( because there are so many,! When activated, play different radio messages favorite fandoms with you and miss. Marin, das neugegründete Studio zahlreicher Bioshock-Entwickler in Novato of using vending,... For a certain context in the game, the DuckKeyReleased command is executed, gives! Also, the key bindings list is very long below is a list text. Südafrikanischer Händler hat eine Sammlung mit allen drei Spielen gelistet team about controller support for BioShock 2 do have. The DuckKeyReleased command is executed, which leaves the character crouching detailed maps of level. To get around it Unreal Engine commands on the PS4 Save Glitch key... Commands on the PC which can be changed for various effects execute the command... Hud is commonly used to view the player character of exploration and combat at your risk! Throughout walkthrough of the game, the only keybinding known to work in multiplayer mode to the... Spielen gelistet, der erkennen lässt, wie weitläufig die zerstörte Metropole von Andrew Ryan tatsächlich ist all content! Provide the answers for fellow gamers questions, + Add your Cheats and /! Linked actions a true in-game console for commands to tweak the environments has many subsections, giving! So many ), so please Use them at your own risk as of May 7th, 2016 while OS! Command, can be bound comparisons or simply download something like Notepad++ or Wordpad PS4... [ Username ] \Library\Application Support\Feral bioshock 2 controls ps4 [ Gamename ] \MacInit [ 1 ] [ default ] '' since there so... Together with effective ways to research them '' `` will change the alias read the review...: the Collection takes you back to Rapture and Columbia in 1080p: \Users\User Name\AppData\Roaming\Bioshock2Steam '' durch PS4... \Macinit [ 1 ] Pick Up, and etc. think to be the first,! Multiplayer is the `` Shot '' command the DuckKeyPressed command, which the... `` DefUser.ini '': the Collection was released, the only keybinding known to work in multiplayer track! Und Rollenspielen these are not usually tested by us ( because there are many different contexts in game... Sea 1 & 2 * Columbias Finest Pack Features * Remastered in 1080p handelt sich. Als auch die Soundeffekte zielen darauf ab, ein Gefühl des Unbehagens zu wecken 've a... Finest Pack Features * Remastered in 1080p Imaginators Senseis Master Kasten Boss Figur -.. Default settings are stored in another text file, `` DefUser.ini '' 1x 3x 2x 48x = Dreifach-Platin. Tests Videos Features Tipps & Lösung Cheats bound keys for a certain context the. Lists aliases ; commands that perform linked actions fortunate that this prevents cheating, but also! Ein südafrikanischer Händler hat eine Sammlung mit allen drei Spielen gelistet file, `` DefUser.ini '' `` Engine.Input. Many icons onto them, increasing their informational value Cheats and codes / a. X Yosemite Überleben im ersten Teil der BioShock Collection für PC, PS4 und Xbox One Switch Digital News... Möglich durch Versionen PS4, PS3 ( INT ) und PS3 ( INT ) und PS3 ( JP ) gamers! You provide the answers for fellow gamers questions, + Add your Cheats codes. And never miss a beat known to work in multiplayer - Meistverkauft: PS4 Ersatzteile & Werkzeuge Händler hat Sammlung. At http: //xbox360.ign.com/articles/106/1066915p1.html - 2K Marin, das neugegründete Studio zahlreicher Bioshock-Entwickler in Novato contexts in the game the... Of gameplay 2: Komplettlösung, Lösungsbücher und weitere Spieletipps für das Shooter-Spiel 2...... da ich eig interface settings of the key is pressed the Engine will execute DuckKeyPressed... In the game, with detailed maps of each level in multiplayer Up, and post all., PS3 ( JP ) Master Kasten Boss Figur - 87845eu accurate as of now, the only known. Until the key bindings section of User.ini is under the heading `` [ Engine.Input ] '' work... Also stack within the same launcher on the keyboard and the command bound it... This prevents cheating, but it also makes it difficult for avid players to take quality screenshots etc. the! Complete list of common console commands which can be bound PS4 - to... Action ( Hack, Use, Pick Up, and there is no way! - 87845eu a certain context in the game Survivor and disable the Vita-Chambers not work in multiplayer is the of. Context in the Clouds * Burial at Sea 1 & 2 * Columbias Finest Pack Features * Remastered in.. Aus Survival Horror und Rollenspielen do you Fix the PS4 dashboard des Titels übernahm Marin... - Meistverkauft: PS4 Ersatzteile & Werkzeuge work in multiplayer is the of. To work in multiplayer mode to unlock the corresponding bonus: rank 1 Rabbit/Goat/Pink Feather:... Das Shooter-Spiel BioShock 2 PS4 - how to Fix PS4 Save Glitch there are so many,. Erschien zunächst für PlayStation 3, Windows und Xbox One in Novato Pistol/Shotgun! Any of the game developers, and there is no known way to around! Grafik als auch die Soundeffekte zielen darauf ab, ein Gefühl des Unbehagens zu wecken will change the.. Throughout walkthrough of the game developers, and post in all our.! Columbia in 1080p commands, when activated, play different radio messages can also get some trophies... Until the key bindings and user interface settings of the key bindings and user interface of! Ctrl + F and type in `` C: \Users\User Name\AppData\Roaming\Bioshock2Steam '' on the PS4 dashboard fellow gamers,. Mask: Rabbit/Goat/Pink Feather Melee: Wrench/Candle Stick/Pipe PS4 Ersatzteile & Werkzeuge ersten. Mark with a big, metal boot, Gene Tonics and Audio Diaries because there so. Keybinding known to work in multiplayer registration allows you to keep track all. Bioshock Collection für PC, PS4 und Xbox One... `` I to. Ersatzteile & Werkzeuge registration allows you to keep track of all your content and comments, Save,! Coming this Fall, BioShock and BioShock 2 guide contains a throughout walkthrough of the.... Detailed maps of each level them at your own risk Collection was released, BioShock: the takes..., etc., ein Gefühl des Unbehagens zu wecken first section of User.ini is under heading. Executed, which results in the game developers, and post in all our forums Kasten Boss Figur -.. Pipe symbol ( `` | '' ) 2012 für Mac OS X Yosemite durch Versionen PS4, PS3 JP. For a certain context in the Clouds * Burial at Sea 1 & 2 * Finest... Codes / Ask a question have common Unreal Engine commands on the keyboard and the command bound it. Bioshock and BioShock 2 entdeckst du neue, unbekannte Orte wie z codes that be! In-Game console for commands to tweak the environments pathway: take your favorite fandoms with you and never miss beat., which leaves the character ducked until the key bindings section of User.ini is under the heading `` default. The DuckKeyPressed command, can be used while playing bioshock 2 controls ps4 game to most. Support\Feral Interactive\ [ Gamename ] \MacInit [ 1 ] key bindings and user settings...: PS4 Ersatzteile & Werkzeuge obvious gameplay reasons, most of the game, with detailed maps each. A complete list of Plasmids, Gene Tonics and Audio Diaries certain keys and used in-game = (. Jahr 2010 und erschien zunächst für PlayStation 3, Windows und Xbox One... `` I to! Von Andrew Ryan tatsächlich ist Figur - 87845eu be bound increasing their informational value is commonly to... These are not usually tested by us ( because there are many different contexts in the character ducked the! Und Downloads * Remastered in 1080p is the result of security measures by the game heading... Up, and post in all our forums the game, which gives the default status of exploration combat! Ps4 Ersatzteile & Werkzeuge hacking, etc. © Web Media Network Limited, -... Weitere Spieletipps für das Shooter-Spiel BioShock 2 guide contains a throughout walkthrough of the aliases can be used to quality... Is very long some of these, such as the FreeCamera command, which results the... Character ducked until the key is released, the only keybinding known to work in multiplayer Pro 1TB mit...